Battle Tank
(Simulations Canada 1989 (PC))

Man lagert die Grafik extern aus u. bewaffnet sich mit
Bleistift plus Karte (siehe Bild) u. läst den Computer die Züge
berechnen. So einfach war es Rundenstrategie in der 8-Bit
Zeit umzusetzen. Bis größerer Speichermengen u. bessere GFX
fürn Privat Man verfügbar war sorgten diese Computerbrettspiele
für langen Spielespass. (Zu Spät bin ich zu diesen Spielen
gekommen. Deshalb gibt es auch keine Infos zum Eigentlichen Spiel)
Auf nachfolgender Karte (welche in Abwaschbarem Material eingeschweißt
war) konnte man seine Züge vermerken (per Bleistift) Einige SimCa
Spiele verwendeten auch Symbole aus Pappe!

 

Info (von Packungsrückseite)

BATTLE TANK: BARBAROSSA TO STALINGRAD, Grand Tactical Armoured
Combat In The East, June 1941 - December 1942.

"Early on Sunday morning, June 22, the German flood poured across the
frontier, in three great parallel surges between the Baltic Sea and the
Carpatian Mountains." As the commander of a front line regiment, you will
be part of that surge, aiming your tanks and infantry for the heart of
Russia. Or, backed by your T-34s and massed artillery, you can be part
of the rock that tide would eventually wash up against at Stalingrad.

BATTLE TANK: BARBAROSSA TO STALINGRAD is a command
oriented, viewpoint style study of the first half of the Second World War
in the East. Your main maneuver elements are companies and platoons.
The full range of TOEs of the period are under your command, from recon
vehicles to Panzer regiments. 7 pre-built scenarios allow the players to
get immediately into the game, but the heart of the simulation is a buildyour-
own routine that allows you to create scenarios simulating
innumerable actions between German and Soviet forces. 2 may play, or
the computer will play either side. Design and development by S. Newberg
& S. St. John; art by J. Kula.
 
 

Weitere Titel von Simulations Canada (Klassiker)

MALTA STORM, The Battle For The Central Med, Dec 1941 - Aug 1942.
MAIN BATTLE TANK: CENTRAL GERMANY, Modern Grand Tactical Combat.
KRIEGSMARINE, Tactical Naval Combat In The Atlantic, 1939-1944.
NORTHERN FLEET, Modern Naval Operations In The North Atlantic.
GRAND FLEET, Tactical Naval Combat In The North Sea, 1906-1920.
ROMMEL AT EL ALAMEIN, The Battles For Egypt, 1 July - 6 Nov, 1942.
IN HARM'S WAY, Tactical Naval Combat In The Pacific, 1943-1944.
MOSCOW CAMPAIGN, Typhoon & White Storm, 30 Sept 1941 - 13 Feb 1942.
LONG LANCE, Tactical Naval Combat In The Pacific, 1942.
TO THE RHINE, The Allied Advance In The West, 29 Aug - 14 Dec, 1944.
ROMMEL AT GAZALA, The Battles For Tobruk, 26 May - 27 June, 1942.
STALINGRAD CAMPAIGN, The Turning Point In Russia, Jun 1942 - Feb 1943.
KURSK CAMPAIGN, Operation Zitadelle, Summer, 1943.
OPERATION OVERLORD, The Invasion Of Europe, 6 June - 28 August 1944.
SEVENTH FLEET, Modern Naval Combat In The Pacific Ocean.
GOLAN FRONT, The 1973 Arab/Israeli War In The North.
BATTLE OF THE ATLANTIC, The Ocean Lifeline, 1940-1944.
SIEG IN AFRIKA, The War In North Africa, 1940-1943.
FIFTH ESKADRA, Modern Naval Combat In The Mediterranean Sea.
FALL GELB, The Fall Of France, Spring 1940.
GREY SEAS, GREY SKIES, Tactical Modern Naval Combat.
 

NOTE PLEASE: Although most of our games are available for all major
personal computer systems, in a number of the above titles the versions for
the 16 bit computers (Amiga, Atari ST, IBMPC, 81 Maclntosh) are considerably
more sophisticated and realistic simulations than the versions for the 8 bit
computers (Apple II and C64/128), due to the greatly expanded capabilities of
the larger systems.